The PowerShell Compact-Archive Tool is a lightweight utility that allows any game designers to quickly compile their (G)ZDoom-based projects into a single PK3 compressed file, streamlining the packaging process and making it easier to distribute their hard work. This tool eliminates the need for game developers to manually create and manage complex build scripts for their projects.
A key feature of the PowerShell Compact-Archive Tool is its "One Install for Many Projects" functionality. Meaning that once installed, this tool can compile any (G)ZDoom-based project, as long as the project's resources adhere to the ZDoom PK3 filesystem structure. No additional installations or modifications are required.
By reducing the setup time and eliminating the need for custom compilers, the PowerShell Compact-Archive Tool empowers the game designers to focus on what matters most: creating really cool stuff and sharing their creations and ideas to the world.
- Compile any (G)ZDoom-based game project into a single PK3 compressed file.
- Only need to install one version of PSCAT and can compile any (G)ZDoom-based project.
- Each project's can define its own special attributes by using a Project File.
- Using PowerShell Core's functionalities, requiring no additional external dependencies.
- PowerShell Compact-Archive Tool Wiki
- This contains up to date documentation of how the tool works and ways to take full adventage of features available.
- PowerShell Compact-Archive Tool Discussion Board
- Reach out to the developers and community members for help.