Web editor for building spritesheets. Useful for games or web apps.
- Import images via upload or web URL.
- Configure cell placement and export quality.
⌛ In progress / planned
- Override settings on a per-tile basis (padding, xy mirror...)
- Support loading in data and settings via JSON manifest (
spritesheet.mysite.com/?json=<manifest_url>
) - Export CSS stylesheet for web apps (icon classes etc.)
- Generate common boilerplate code snippets for game engines to index into and render individual cells (Unity, Godot...)
- Export text manifest along with atlas listing information about tiles and individual tiles (custom processing etc.)
- Sub-sheets: define a nested spritesheet inside of tile (mix cell sizes).
- Import and slice pre-existing spritesheet into tiles.
- Import and slice animated image files into individual frames.
- Mixed width and height.