UPDATE: Right now this tool is under a CLOSED RELEASE version 1.0.0.0, in order to be a part of this release join the Discord and ask politely; from there we will see how things go. The work here is being considered to become OPEN SOURCE upon release, this is the most likely outcome although things may change.
UPDATE 2: Current project is on hiatus until I am able to find the free time to work on it again. The project is planned for eventualy completion, however.
UPDATE 3: The project is back to being worked out, due to certain circumstances it is not being worked on all of the time however when it is being worked out significant updates are being made. A new library and program has been made from scratch which far surpases the older tool. Better GUI and update-friendliness are expected with new version.
Repo containing the releases of the Resurrección Editor and Resurrección Mod Manager, along with any other miscellaneous tools released as part of the toolkit. The purpose of this toolkit is to modify the game Bleach: Soul Resurrección/Ignition and its demo release(s); not modify as in cheats but modify as in textures, models, animations, etc.
Discord Support: https://discord.gg/2yfxG6X
All non-3rd party code, work, assets, and name from closed-source material are licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
- Can view virtual filesystem of engine.
- Assets can be extracted for analysis.
- Any asset can be modified locally and imported back into the editor.
- Asset packs are organized for easy understanding.
- Supported assets can be previewed and/or modified in the editor.
- Mod manager supports installing many mods and has load order settings.
- Much more!