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settings.yml
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#block settings
startDifficulty: 0
difficultyCap: 10 # hard capped at 1000
increaseDifficulty: true
increaseEveryNRounds: 1 # -1 if custom
customIncrease: [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 ] # increase at nth round
includeLowerDifficulties: false
includeVariants: true
treatAllAsIndividualBlocks: false
#round settings
totalRounds: 5 # -1 for infinite
gameStartDelaySeconds: 2
roundDurationSeconds: 20
breakDurationSeconds: 5
blockAssignmentMode: onePerPlayer # onePerPlayer | onePerTeam | onePerRound
#win settings
allPlayersRequiredForTeamWin: true
teamScoreIncrementPerPlayer: false # team score increments for each player who found their block if false, otherwise only 1 point is awarded to the team that found their block
eliminateAfterRound: false
endGameIfOneTeamRemaining: false
firstToWin: true # the round ends when the first player/team finds their block if true
#teamWinBy: score # score | time
#winScore: 5
#teleport settings
teleportMode: amountPerTeam # disabled | amountPerPlayer | amountPerTeam | unlimited
teleportsPerRound: 1
#miscelanous
displaySplashTitle: true
showTeamCompass: false
muteSounds: false
disablePvP: true