This project was developed by Starz0r and Sudnep as a easy way to remove a framerate cap from a GameMaker: Studio project with little to no effort required.
GMDelta is a project made for those who want to recieve noticable performance changes without much optimization, or difficult code rummaging and repairing to ensure everything works correctly. We built this in mind that everything works out of the box, no issues included, but there is always the chance we might have missed something. We ask that you open up a Issue on the GitHub Repoisitory and we will try to get to it as soon as possible.
- Uncapped Framerates
- Optimized Object Management
- Proper Time Scaling
- Easily Customizable
- Well Commented and Documented Code
- User Friendly
- Open Source
- A GameMaker: Studio Free installation or higher.
- Windows 7 or later.
- Microsoft .NET 3.5 Framework or higher.
- DirectX 9 or higher.
- Microsoft Visual Studio 2012.
Documentation will always be update-to-date with the current version of the release, pre-releases will get their own branch and possible documentation if needed.
If you find a issue we ask that you post it on the Issue Tracker.
Otherwise you can try messaging the developers on Twitter for more questions or in the GameMaker Community Thread for a faster response.