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This repository has been archived by the owner on Jun 30, 2021. It is now read-only.

Starz0r/GMDelta

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GMDelta

This project was developed by Starz0r and Sudnep as a easy way to remove a framerate cap from a GameMaker: Studio project with little to no effort required.

Introduction

GMDelta is a project made for those who want to recieve noticable performance changes without much optimization, or difficult code rummaging and repairing to ensure everything works correctly. We built this in mind that everything works out of the box, no issues included, but there is always the chance we might have missed something. We ask that you open up a Issue on the GitHub Repoisitory and we will try to get to it as soon as possible.

Features

  • Uncapped Framerates
  • Optimized Object Management
  • Proper Time Scaling
  • Easily Customizable
  • Well Commented and Documented Code
  • User Friendly
  • Open Source

Prerequisites

  • A GameMaker: Studio Free installation or higher.
  • Windows 7 or later.
  • Microsoft .NET 3.5 Framework or higher.
  • DirectX 9 or higher.
  • Microsoft Visual Studio 2012.

Documentation

Documentation will always be update-to-date with the current version of the release, pre-releases will get their own branch and possible documentation if needed.

ReadTheDocs for Latest

Support

If you find a issue we ask that you post it on the Issue Tracker.

Otherwise you can try messaging the developers on Twitter for more questions or in the GameMaker Community Thread for a faster response.

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