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Add detection for Light.vn game engine (#395)
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Co-authored-by: Antoine Rybacki <15911822+Lifeismana@users.noreply.github.com>
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einstein95 and Lifeismana authored Jan 7, 2024
1 parent 01f89b1 commit 00607eb
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1 change: 1 addition & 0 deletions descriptions/Engine.Light.vn.md
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[**Light.vn**](https://lightvn.net/) is a Japanese freeware visual novel engine.
1 change: 1 addition & 0 deletions rules.ini
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Expand Up @@ -97,6 +97,7 @@ idTech7 = \.streamdb$
Irrlicht = (?:^|/)Irrlicht\.dll$
Kex = \.kpf$
KiriKiri = (?:^|/)data\.xp3$
Light.vn = \.vndat$
Lime_OR_OpenFL = (?:^|/)lime(?:-legacy)?\.[hn]dll$
Liquid = (?:^|/)PCTouchHelper\.dll$
LithTech = (?:^|/)default\.archcfg$
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3 changes: 3 additions & 0 deletions tests/types/Engine.Light.vn.txt
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.vndat
CloudyDays/Data/data001.vndat
Data/data002.vndat
3 changes: 3 additions & 0 deletions tests/types/_NonMatchingTests.txt
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Expand Up @@ -573,6 +573,9 @@ BEService_x64.exee
something.scs
who/who.scs
test.scss
Data/data002.vnda
Data/data002_vndat
Data/data002.ndat
BlackCiphers
notactuallyBlackCipher
BlackCipher.whatever
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