Releases: TehMerow/PBR_Bake_Tools
PBR Bake Tools Version 1.2, a proper update
Wow another update so soon? crazy
After 1.1 update and using the add-on for awhile I realized there was quite a bit of creature comforts that were missing
This update includes a new Hotkey with a menu, new baking options, panel redesign and many fixes
Changelog:
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A new keyboard shortcut menu, ctrl+shift+c in the node editor opens it up
- This menu has almost every command that the side panel has
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command for connecting the currently selected node output to the corresponding PBR bake node input (similar to node wranglers ctrl+shift+right_click drag feature)
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command for connecting PBR Bake node outputs to the material output with one click
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Fixed "Reset Baking Scene" command to actually reset it to the previous settings before the "Setup Baking Scene" command was activated
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Heightmap baking is now supported
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Emission strength baking is now supported
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Transmission and Transmission roughness baking is now supported
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PBR Bake Side-panel in the Node Editor has been redesigned
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Parameter Tooltips have been rewritten to be more clear
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Bake node and generated textures are now placed relatively to the right of the Material Output node
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Changed "Metalness" to "Metalic" to match blender naming conventions
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Fixed Default Texture creation because Metalic texture was missing
I hope that you find this add-on useful and have fun with it
Happy texturing
PBR Bake Tools Version 1.1
Hey all, it's Been awhile
After learning a few things about blender baking I decided it was time to come back and fix some things
The Changes are
- Textures generated by this addon will have the proper colorspace attached to to it. ie base-color is sRGB and roughness is Non-Linear
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- This is recent discovery of mine because as it turns out you have to bake images in a color-space not just save them in a color-space or open them and change the color-space
- ORM textures are now properly ordered when added to the node tree
- Hightmap input/output added to the bake node
Happy texturing!
PBR Bake Tool Version 1.0
This is the initial release of this addon
to install
- download the zip file below
- go to blender preferences > addons > click on install
- navigate to the directory where you downloaded the zip file, click > install Ad-on
- Click the checkbox next to the name to activate