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AuraBar: Fix regression in textures after gradient introduction
In ffae60d, instead of adjusting the foreground size and texture coordinates, we switched to having a frame that clips the foreground texture, and the code for adjusting the texture coordinates was removed. The texture coordinates code actually had 2 jobs, the adjustment to the foreground size and the rotation of the texture for vertical progress bars. Reintroduce the texture coord setting, but only do it on orientation changes. Fixes: #4087
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