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CADQuery template for tiles for Zack Freedman's open source board game Hextraction.

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abalidoth/hextraction-cq

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hextraction-cq

CADQuery port of Hextraction tile template

This is a CADQuery implementation of a basic template for Hextraction, an open-source board game by Zack Freedman.

A picture of a Hextraction tile.

I don't have Fusion360 but I do have a mental compulsion to do things the masochisticparametric way, so I recreated the tile template in CADQuery. Feel free to use this as a base for your own designs! (I plan to.)

The source files include a blank tile template, as well as a cross-sectional profile for a ball channel, and an example tile with a simple channel (showing how to use sweep() to create a channel between two sides.)

This is released under the same license as Hextraction itself, so go nuts! If you make a cool tile using this, and you want to credit me, that'd be rad, but it's not mandatory.

TODO:

  • Create Freedman-esque builtin supports
  • Double check dimensions (specifically the top of the ball channel might be a little wonky)
  • Add chamfer to the bottom edge of the tile
  • Create a "spiky" template for triggered effects
  • Create a star template for effect tiles

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CADQuery template for tiles for Zack Freedman's open source board game Hextraction.

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