A fast-paced multiplayer shooting game built with Socket.IO and HTML5 Canvas. Features real-time player interactions, live leaderboard, and smooth gameplay mechanics.
- Real-time multiplayer combat with instant player feedback
- Dynamic leaderboard tracking player scores
- Smooth player movement with client-side prediction
- Mobile-aware with desktop-only compatibility check
- Beautiful visual effects including projectile trails and hit ripples
- Three.js powered background for immersive experience
- Frontend: HTML5 Canvas, Three.js
- Backend: Node.js, Express
- Real-time Communication: Socket.IO
- Animation: GSAP
Try it live at: https://realtime-multiplayer-game.onrender.com
Created by @alaminXpro