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Entering the directory and running cargo run will pull all dependencies and run the project.

Currently Implemented

  • Moving the cursor with arrow key buttons. Later we could implement keybindings and a menu, too
  • Dropping the fruit with the spacebar.
  • Merging and collision logic.

Bugs

  • Rapidly pressing space prevents a second fruit from spawning; will need to lock the drop_fruit function while update_collisions is waiting for a collision.

Bugfixes

  • No texture collision on fruit drop. Now, a fruit will only respawn after the last one has collided with some other fruit or the floor.

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suika game clone in rust with bevy

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