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Animation Kit for frame animation on iOS
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anton-nikan/iOS-Animation-Kit
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iOS Animation Kit Framework Current version: Draft 0.2.4 (emerging). Purpose: - Format to describe frame animations (plist-based). - Loading and playing frame animations. - (Future)Tools to create frame animations. Public classes: - AKHelpers: set of routines to load and apply animations. Features: - for cocos2d: - Storing and loading animation sets. - Storing and loading animation clips. - Running animations on CCNode with actions. - Running animation clips on CCNode with actions. - Custom actions to support animation clip elements: - Sequence; - Spawn; - Loop/Repeat; - Delay; - RandomDelay; - RandomSpawn/RandomItem; - SoundEffect; - Tag. (cocos2d needs a patch to support delay changes in some elements; marked in code as AKCCFIX). - for UIKit: - Storing and loading animation sets. - Running animation on UIImageView. Samples: - Cocos2dSample: set of scenes with different use-cases of animation clips. - Sample plist files with available animation set and clip descriptions. Copyright (C) 2010-2011 by Anton Nikolaienko. http://github.com/anton-nikan/iOS-Animation-Kit * cocos2d is a framework by Ricardo Quesada at http://www.cocos2d-iphone.org
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