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Update determinism.md
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Ughuuu committed Aug 30, 2024
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Expand Up @@ -27,6 +27,10 @@ In order to get the current space rid, use:

- `var space := get_viewport().world_2/3d.space`

In order to get the **fixed delta** your project uses:

- `var fixed_delta = 1.0 / ProjectSettings.get_setting("physics/common/physics_ticks_per_second")`

## Components

The Godot Rapier addon interacts with the following:
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