Export configuration update on Godot 3.6 stable #14
Workflow file for this run
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name: Platform Build | |
on: | |
pull_request: | |
types: | |
- opened | |
- synchronize | |
- reopened | |
branches: | |
- main | |
release: | |
types: | |
- published | |
workflow_dispatch: | |
jobs: | |
default: | |
uses: ./.github/workflows/godot_template.yml | |
# Using a strategey matrix like this will allow us to simply specify the configuration for future build targets without having to rewrite them | |
strategy: | |
matrix: | |
include: | |
- target: "Windows Desktop" | |
output_path: Poo_Farmer_win.exe | |
- target: "Linux/X11" | |
output_path: Poo_Farmer_linux.x86_64 | |
with: | |
target_name: ${{ matrix.target }} | |
output_path: ${{ matrix.output_path }} | |
secrets: inherit | |