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Network library for Unity this a Network Library for unity3D , all client have Tcp/Udp Implementation TCP communication UDP communication Factories to ensure the most easy setup Server and Client Wrappers (Auto-Reconnect, Auto-Join) Object oriented. Don't worry about bits and bytes. Send and receive objects Optional RSA encryption for TCP and UDP

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attributeyielding/Network-Library-For-Unity-3D

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Network library for Unity

this a Network Library for unity3D , all client have Tcp/Udp Implementation

  • TCP communication
  • UDP communication
  • Factories to ensure the most easy setup
  • Server and Client Wrappers (Auto-Reconnect, Auto-Join)
  • Object oriented. Don't worry about bits and bytes. Send and receive objects
  • Optional RSA encryption for TCP and UDP
  • Use lambdas, delegates or even async operations to send and receive objects
  • Useful helpers to quickly send small information, without creating an object
  • Logging for debugging or traffic inspection
  • No magic numbers, identifiers or configurations required
  • Very fast and relieable
  • Highly customizable Code
  • fast and easy understandble c# code
  • OpenSource and Free to use

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Network library for Unity this a Network Library for unity3D , all client have Tcp/Udp Implementation TCP communication UDP communication Factories to ensure the most easy setup Server and Client Wrappers (Auto-Reconnect, Auto-Join) Object oriented. Don't worry about bits and bytes. Send and receive objects Optional RSA encryption for TCP and UDP

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