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Releases: bartlomiejduda/ImageHeat

ImageHeat v0.9.3

20 Jan 23:19
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Changelog:

  • Added zoom resampling combobox in post-processing box (Added support for other resampling options like "Box", "Bilinear", "Hamming", "Bicubic", "Lanczos")
  • Set "Nearest neighbour" as default zoom resampling option
  • Added shortcut (Q/W) for halving/doubling image width
  • Changed endianess shortcut to (E)
  • Added menu option to save currently visible raw data. Also available to do with a new shortcut (CTRL+D)
  • Removed logic to automatically calculate width/height when opening another image
  • Added shortcut for zoom in and zoom out (Mouse wheel)
  • Fixed bug with Pixel X/Y coordinates when using post-processing options
  • Boosted up performance for all current and future 24/48-bit pixel formats (Should be up to 8x faster thanks to dropping rawutil dependency, see Rawutil Issue #5 for more details)
  • Added new shortcut (SHIFT-Up/SHIFT-Down) for stepping up and down by row
  • Removed shortcut for changing end offset
  • Replaced shortcut for changing start offset with shortcut for stepping-up/down by a byte (CTRL+Up/CTRL-Down)
  • Added support for new pixel formats: BGRA5551, BGRX5551, ABGR4444, XBGR4444, PAL16_RGBA8888
  • Switched to new graphics API. Fixed preview for all 16-bit pixel formats (See Issue #3 for more details)
  • Changed position of "Start Offset" and "End Offset" GUI elements

ImageHeat v0.8.0

09 Jan 22:33
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Changelog:

  • Added support for R8, G8, B8, R16, G16, B16, R32, G32, B32 image formats
  • Fixed preview for ARGB4444, XRGB4444 image formats
  • Added combobox for applying image compression algorithms
  • Added support for compression algorithms like TGA RLE, PackBits, ZLIB, Executioners RLE
  • Replaced Mouse X and Mouse Y with Pixel X and Pixel Y in info box
  • Added Pixel offset and Pixel value parameters in info box
  • Added shortcut CTRL+S for saving image files

ImageHeat v0.7.1

12 Dec 13:19
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Changelog:

  • Added support for GameCube Swizzling
  • Added support for Nintendo 3DS Swizzling
  • Code refactor for Dramcast/PS Vita Swizzling
  • Added support for PAL4_GRAY8 and PAL8_GRAY8 formats
  • Added support for BC4, BC5, BC6 and BC7 formats
  • Added support for AYUV format
  • Adjusted YUV formats decoding to "REC 709" standard

ImageHeat v0.6.3

27 Nov 22:58
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Changelog:

  • Added support for post-processing options like zoom, rotate, horizontal flip and vertical flip
  • Added support for PAL4 and PAL8 image formats
  • Fix building on linux
  • Added calculation of file size in MB
  • Updated dependencies

ImageHeat v0.3.8

18 Nov 19:43
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Changelog:

  • Added support for endianess change
  • Added support for exporting images to DDS/PNG/BMP formats
  • Added support for ABGR4444 pixel format
  • Updated dependencies
  • Added support for XBOX 360 swizzling
  • Changed default pixel format to RGB565
  • Fixed issue with program's icon

ImageHeat v0.3.2

11 Nov 11:40
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First public release