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Robot Arm Controller using Godot

The idea is to use a 3D representation of a robot arm in Godot as an interface to control and program sequences and animations of an Arduino based robot arm.

Controls

  • Use the middle mouse button to rotate camera
  • Grab the 3D Gizmo to change the position of the arm
  • Toggle off the Inverse Kinematics and use the sliders to control the individual servos
  • Click on the Port Config button and select the serial port
  • Load and save poses
  • Add poses to the pose editor
  • Right click on the pose editor for context menu

Serial Protocol

The serial port is currectly set to 38400 baud.

<servo_number,servo_position><new_line>

Example:

0,90<newline> sets servo 0 to 90 degrees

Screenshot

Screenshot

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Godot 3.1 RobotArm Controller

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