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Fin edited this page Dec 11, 2023
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.gitattributes
Meta settings informing git what file endings to use -
.gitignore
Meta settings informing git what files to ignore when creating commits -
autoexec.cfg
Entry point for the config, the autoexec executes the ./config/loader.cfg file -
boot.cfg
Single-execution file that only -
CHANGELOG.md
Versioned list of changes made to the project -
LICENSE.txt
The terms of the project's license, "Unlicense" -
practice.cfg
Practice config with various commands that are useful for practicing the game in private -
README.md
Information detailing the project, why it's useful, what it does, etc. -
server_secrets.cfg.example
An example file showing what sort of values you should put inside of server_secrets.cfg -
skill1.cfg
Catch-all file to execute ./config/utility/skill_conatiner.cfg regardless of difficulty -
skill2.cfg
Catch-all file to execute ./config/utility/skill_conatiner.cfg regardless of difficulty -
skill3.cfg
Catch-all file to execute ./config/utility/skill_conatiner.cfg regardless of difficulty
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.github/
Meta settings for the GitHub repository-
CODEOWNERS
Marks all files in the repository as owned by me -
FUNDING.yml
Links to my Patreon on the repository page
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workflows/
Contains configurations for GitHub Actions workflows-
super-linter.yml
Configuration for an automatic linting GitHub Actions workflow
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.vscode/
Meta settings for contributors using Visual Studio Code-
extensions.json
Automatically recommends my preferred extension for Valve's CFG format if you open the repository in Visual Studio Code -
settings.json
Sets preferred settings for the repository, mostly related to auto formatting and commits.
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config/
Where the majority of the config's files are held-
loader.cfg
Meta loading CFG that exec's all the other CFGs that are intended to be loaded whenever the autoexec is executed
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aliases/
Container folder for the majority of the aliases we set-
aliases_controls.cfg
Aliases related to game controls, ex. crouch jump -
aliases_desubtick.cfg
Aliases related to desubticking inputs -
aliases_exploits.cfg
Aliases related to minor exploits -
aliases_init.cfg
Meta aliases used throughout the rest of the project. -
aliases_items.cfg
Aliases to quickly get items like knives in private servers -
aliases_misc.cfg
Miscellaneous aliases that don't fit very well into the other files in this folder -
aliases_ui.cfg
Aliases related to the game's UI/HUD -
aliases_visuals.cfg
Aliases related to the game's visuals/graphics
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defensive_values/
Container folder for all the various defensive-value fetching cfgs-
defensive_values_1.cfg
Fetches the current value of some defensive convars -
defensive_values_2.cfg
Fetches the current value of some defensive convars -
defensive_values_3.cfg
Fetches the current value of some defensive convars -
defensive_values_4.cfg
Fetches the current value of some defensive convars -
defensive_values_5.cfg
Fetches the current value of some defensive convars -
defensive_values_6.cfg
Fetches the current value of some defensive convars -
defensive_values_7.cfg
Fetches the current value of some defensive convars -
defensive_values_8.cfg
Fetches the current value of some defensive convars -
defensive_values_9.cfg
Fetches the current value of some defensive convars -
defensive_values_10.cfg
Fetches the current value of some defensive convars -
defensive_values_11.cfg
Fetches the current value of some defensive convars -
defensive_values_12.cfg
Fetches the current value of some defensive convars -
defensive_values_13.cfg
Fetches the current value of some defensive convars -
defensive_values_14.cfg
Fetches the current value of some defensive convars -
defensive_values_15.cfg
Fetches the current value of some defensive convars -
defensive_values_16.cfg
Fetches the current value of some defensive convars -
defensive_values_17.cfg
Fetches the current value of some defensive convars
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desubtick/
Container folder for desubtick scripts, only necessary when Valve patches direct desubtick aliases- Too many to list
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keys/
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60percentrow1.cfg
Lists what the keys in the file name are bound to -
60percentrow2.cfg
Lists what the keys in the file name are bound to -
60percentrow3.cfg
Lists what the keys in the file name are bound to -
60percentrow4.cfg
Lists what the keys in the file name are bound to -
60percentrow5.cfg
Lists what the keys in the file name are bound to -
60percentrow6.cfg
Lists what the keys in the file name are bound to -
80percentkeys.cfg
Lists what the keys in the file name are bound to -
joystickbinds.cfg
Lists what the keys in the file name are bound to -
mousekeybinds.cfg
Lists what the keys in the file name are bound to -
numberpadkeys.cfg
Lists what the keys in the file name are bound to
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positions/
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de_cache.cfg
Preset teleport positions for the map -
de_dust2.cfg
Preset teleport positions for the map -
de_inferno.cfg
Preset teleport positions for the map -
de_mirage.cfg
Preset teleport positions for the map -
de_nuke.cfg
Preset teleport positions for the map -
de_overpass.cfg
Preset teleport positions for the map -
de_train.cfg
Preset teleport positions for the map
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primary/
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audio.cfg
Adjusts settings related to audio -
binds.cfg
Sets the user's bindings for all keys, mouse buttons, and joystick inputs -
controls.cfg
Adjusts controls like sensitivity and scope behaviour -
debug.cfg
Gathers debug information and attempts to fix simple issues by resetting various game states -
init.cfg
Initial meta CFG to ensure the rest of the CFGs can be run without error -
misc.cfg
Miscellaneous convars and concommands that didn't fit into the other files in this folder -
networking.cfg
Networking tweaks and optimizations -
private.cfg.example
Example content of private.cfg for reference -
safety.cfg
Tweaks various privacy and security related convars -
ui.cfg
Adjusts the UI/HUD -
visuals.cfg
Changes various visual/graphic settings and rendering options
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prog/
Prototype of an idea to separate direct binding of keys and allow for more powerful scripting through CFGs-
prog_binds.cfg
Sets binds -
prog_core.cfg
Creates core aliases
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rainbow_crosshair/
Rainbow crosshair color cycler-
rainbow_crosshair_1.cfg
Chunk of aliases for smoothly changing crosshair color -
rainbow_crosshair_2.cfg
Chunk of aliases for smoothly changing crosshair color -
rainbow_crosshair_3.cfg
Chunk of aliases for smoothly changing crosshair color -
rainbow_crosshair_4.cfg
Chunk of aliases for smoothly changing crosshair color -
rainbow_crosshair_5.cfg
Chunk of aliases for smoothly changing crosshair color -
rainbow_crosshair_6.cfg
Chunk of aliases for smoothly changing crosshair color -
rainbow_crosshair_7.cfg
Chunk of aliases for smoothly changing crosshair color -
rainbow_crosshair_8.cfg
Chunk of aliases for smoothly changing crosshair color
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utility/
Various small utility CFGs-
aliases.cfg
Help text describing some basic aliases (outdated) -
clear.cfg
Alternative to the "clear" concommand which can make the console appear empty -
gaben.cfg
Prints ASCII art of Gaben to the console -
gamemodes.cfg
Chart with game_mode and game_type information (hasn't been double checked since CSGO) -
items.cfg
List of aliases for item spawning (outdated) -
keys.cfg
Help text explaining what files can be used to print what keybindings -
positions.cfg
List of files with map-specific setpos positions -
skill_container.cfg
Executed whenever a server is hosted by the client, including the main menu and private matches -
skinpictures.cfg
Config adjusting various settings to be ideal for taking screenshots/videos of skins
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grammarly/
Container for some auto-correct aliases for commands that can be particularly irritating to have to retype-
disconnect.cfg
Aliases for the concommand in the file name -
exit.cfg
Aliases for the concommand in the file name -
quit.cfg
Aliases for the concommand in the file name
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