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update changelog
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apple1417 committed Jan 1, 2025
1 parent 602e369 commit e570d04
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2 changes: 1 addition & 1 deletion CMakeLists.txt
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cmake_minimum_required(VERSION 3.25)

project(pyunrealsdk VERSION 1.5.0)
project(pyunrealsdk VERSION 1.5.1)

function(_pyunrealsdk_add_base_target_args target_name)
target_compile_features(${target_name} PUBLIC cxx_std_20)
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22 changes: 22 additions & 0 deletions changelog.md
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# Changelog

## v1.5.1
- Changed type hinting of `unrealsdk.find_all` to return an `Iterable[UObject]`, instead of
`Iterator[UObject]`. This mirrors what was actually happening at runtime.

[fbe877ef](https://github.com/bl-sdk/pyunrealsdk/commit/fbe877ef)

### unrealsdk v1.6.0
For reference, the unrealsdk v1.6.0 changes this includes are:

> - Handled `UStruct` differing in size between BL2 and TPS.
>
> This affects all members on it's subclasses - `UClass::ClassDefaultObject`, `UClass::Interfaces`,
> `UFunction::FunctionFlags`, `UFunction::NumParams`, `UFunction::ParamsSize`,
> `UFunction::ReturnValueOffset`, and `UScriptStruct::StructFlags` have all now changed to methods
> which return a reference.
>
> [72579c18](https://github.com/bl-sdk/unrealsdk/commit/72579c18)
>
> - Fixed all BL3 console output being treated as console commands instead.
>
> [1432408f](https://github.com/bl-sdk/unrealsdk/commit/1432408f)
## v1.5.0

- Deprecated `unrealsdk.hooks.inject_next_call` in favour of a new
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