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v1.8.5 - mejorandíu

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@mapedorr mapedorr released this 28 Dec 00:17
· 239 commits to main since this release

Fixes

  • Loading saved games is working when the file doesn't has data for the main types: characters, inventory items or dialogs.
  • Creating dialogue lines (for E.run([])) with wrong character names doesn't break the game.
  • Creating dialogue lines with empty emotions doesn't break the game.
  • DialogText's ContinueIcon now is set to modulate.a = 0.0 instead of 0.5 (this was for testing purpouses).
  • DialogText animation speeds were not working because the method to count the total number of characters in the line was returning 0.
  • Cursor doesn't show the clock icon when a PopochiuDialog is active.

New things

  • Added properties times_clicked and times_right_clicked to PopochiuClickable.
  • Added methods disable_input() and enable_input() to PopochiuClickable.
  • Created class for PopochiuDialogOption.