Downloads & Release notes | Contributing to Cascading Tic Tac Toe | Latest Update
Architecture | Solution (Main) | Installer (Main) |
---|---|---|
x64 | Working | Working |
darwin | Working | Working |
Cascading Tic Tac Toe is a novel take on the more well-known Tic Tac Toe with a dynamic game board and increased complexity.
Current Features: | ||
---|---|---|
Cascading Board | Target Score Mode | Interactive UI |
- Games can be played until either a target score reached or a target time is elapsed.
- A tie or a valid combination of three spaces in a row generates an additional 3x3 board that overlaps the previous board cascading down and to the right.
- When a space has been used in a valid combination of three it may still be used in another combination of three if it does not create a combination of four or more.
- Windows 11+
- macOS 11+
Go to the Cascading Tic Tac Toe GitHub releases page and click on Assets
at the bottom to show the files available in the release. Use the appropriate Cascading Tic Tac Toe installer that matches your machine's architecture.
Description | Filename |
---|---|
X64 | cascading-tic-tac-toe-0.5-x64.zip |
darwin | cascading-tic-tac-toe-0.5-dmg.zip |
This project welcomes contributions of all types. We are excited to work with the rust community to create working examples using Bevy.
- Windows 11+ or macOS 11+
- Rust 1.77+
- Other dependencies outlined in Cargo.toml
- Fork the repo on GitHub
- Clone fork locally
- Execute
cargo run
under src directory to run the game - Create feature branch
- Work on changes
- Create Pull Request
Xu Jiang
Kenny Miller
Paul Sedra
Dongting Gao
In this release, we focused on bug fixes and documentation.
- continuous generating board by Kenny Miller in #101
- Ingame mainmenu bugfix by Kenny Miller in #102
- update README.md for macOS users by Paul Sedra in #103
For v0.6, we'll work on the items below:
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