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Fix broken link (#498)
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adams85 authored Oct 18, 2024
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Expand Up @@ -183,7 +183,7 @@ synchronous evaluation with snapshots](./dotnet.mdx#snapshots-and-non-blocking-s
Proper support for Unity is available since _ConfigCat .NET SDK_ v9.3.0.
Earlier versions may work with certain build settings (although certainly not with WebGL), but it is recommended to use the latest SDK version.

According to our tests, the _ConfigCat .NET SDK_ works fine with Unity 2021.3 or newer, over both the Mono and IL2CPP [scripting backends](https://docs.unity3d.com/Manual/ScriptingRestrictions.html).
According to our tests, the _ConfigCat .NET SDK_ works fine with Unity 2021.3 or newer, over both the Mono and IL2CPP [scripting backends](https://docs.unity3d.com/2021.3/Documentation/Manual/ScriptingRestrictions.html).

As long as you use the `netstandard2.0` build of the SDK and its dependencies, the "Api Compatibility Level" setting shouldn't matter, both the ".NET Framework" and ".NET Standard 2.1" options should be OK.
If you experience any issue, try to set the "Api Compatibility Level" setting to ".NET Standard 2.1" on the Edit / Project Settings... / Player tab.
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