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davidjoffe committed Apr 1, 2018
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4 changes: 2 additions & 2 deletions README.md
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# Dave Gnukem
Dave Gnukem is a retro-style 2D scrolling platform shooter similar to, and inspired by, Duke Nukem 1 (~1991). The source code is cross-platform and open source. It runs on Windows, Linux, Mac OS X and more. (The original Duke Nukem 1 had 16-color EGA 320x200 graphics; the aim here is 'similar but different' gameplay and 'look and feel'.)
Dave Gnukem is a retro-style 2D scrolling platform shooter similar to, and inspired by, Duke Nukem 1 (~1991). The source code is cross-platform and open source. It runs on Windows, Linux, Mac OS X and more. (The original Duke Nukem 1 had 16-color EGA 320x200 graphics; the aim here is 'similar but different' gameplay and 'look and feel'. It is kind of a parody of the original.)

Please donate to the project, or else I'll make more games like this: https://paypal.me/davidjoffe

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### Notes

Note the aim of Dave Gnukem is not to be a 'clone', nor to try match DN1 gameplay 'precisely' - the goal is to be 'similar but different', sort of a parody though not terribly funny. Feasibly, the source could be used to attempt that, but it's not the present purpose or intention of this project. Likewise, it's not the intention to try load actual original level or sprite data into this 'engine'. - David Joffe, 2017-07
Note the aim of Dave Gnukem is not to be a 'clone', nor to try match DN1 gameplay 'precisely' - the goal is to be 'similar but different', sort of a parody though not terribly funny. It's not the present purpose or intention of this project to produce a 'clone', nor is it the intention to try load actual original level or sprite data into this 'engine'. - David Joffe, 2017-07

## Gameplay Instructions

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2 changes: 1 addition & 1 deletion src/instructions.cpp
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#include"djinput.h"//GetKeyString()

const std::string sPLOT("STORY: The year is $CURRENTYEAR+8. An evil genius, Dr Proetton, has been hired by the CIA to infect the world's computers with a virus called SystemD, crippling them. Only you can stop him. You must find the floppy disk with the Devuan Antivirus on it, and install it on the master computer, which is hidden in Vault7.\n*Any resemblance to actual persons or entities is purely coincidental");
const std::string sABOUT("Dave Gnukem is an open source retro-style 2D scrolling platform shooter similar to, and inspired by, Duke Nukem 1 (a famous 1991 game). It has no affiliation with the original game; this is a \"spare-time\" project created by David Joffe, with contributions by many others. It includes a level editor and cross-platform support.\n\nThe original Duke Nukem 1 had 16-color EGA 320x200 graphics; the aim here is similar but different gameplay and 'look and feel'.\n\nSOURCE: github.com/davidjoffe/dave_gnukem\n\n### ABOUT DUKE NUKEM 1 ###\nDuke Nukem 1 was a famous original 16-color 320x200 'classic' game released by Apogee Software in 1991 that launched the Duke Nukem series. The original Duke Nukem 1 was created by Todd Replogle (co-creator of the Duke Nukem series), John Carmack (of id Software), Scott Miller (founder of 3D Realms), Allen H. Blum III, George Broussard, and Jim Norwood.");
const std::string sABOUT("Dave Gnukem is an open source retro-style 2D scrolling platform shooter similar to, and inspired by, Duke Nukem 1 (a famous 1991 game). It has no affiliation with the original game; this is a \"spare-time\" project created by David Joffe, with contributions by many others. It includes a level editor and cross-platform support.\n\nThe original DN1 had 16-color 320x200 graphics; the aim here is similar but different gameplay & 'look and feel' - kind of a parody.\n\nSOURCE: github.com/davidjoffe/dave_gnukem\n\n### ABOUT DUKE NUKEM 1 ###\nDuke Nukem 1 was a famous original 16-color 320x200 'classic' game released by Apogee Software in 1991 that launched the Duke Nukem series. The original Duke Nukem 1 was created by Todd Replogle (co-creator of the Duke Nukem series), John Carmack (of id Software), Scott Miller (founder of 3D Realms), Allen H. Blum III, George Broussard, and Jim Norwood.");

std::string GetKeyStringS(int nSDLKeyCode)
{
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