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OneStar mobs small changes #8550

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@Deal5 Deal5 commented Feb 3, 2025

About The Pull Request

One Star faction:
Boss - Shotgun pattern doesnt aim at human directly, but instead fires in front of itself. Minigun behavior fixes. Addition of sounds for bot spawn action.
Stalker mk1 - became agile, small burst firing drone. Buffed HP, tested if its enough or too big. Walking sounds.
Stalker mk2 - big hp boy, slow, suppressing fire.
Engineer drone - cowardly, if you approach him it will stop shooting and will start running (or rather crawling) away, but will pursue if you are the one running away, yet will keep distance.
Custodial drone - shocks people, dealing agony damage, though is not very strong, but is very fast.

Why It's Good For The Game

Stalker not die 1 bullet = good
Enemy do unique stuff = good
Sounds = good

Testing

Tested Stalker's HPs with Wintermute and various melees. Tested Boss and other OS faction mobs. Haven't encountered bugs at the moment of merge.

Changelog

🆑
balance: Rebalanced One Star Stalkers.
fix: Fixed One Star boss attack patterns to be less clunky.
soundadd: Added some sounds to One Star mobs

/:cl:

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