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Switch Json's PooledByteBufferWriter to shared ArrayBuffer helper (#1…
…11348) * Switch Json's PooledByteBufferWriter to use ArrayBuffer * Revert useless change * Delete unused error message * Merge a couple Stream polyfills * Commit the moved file 🤦 * Use the polyfills in more places
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5 changes: 1 addition & 4 deletions
5
...Pipelines/StreamExtensions.netstandard.cs → ...System/IO/StreamExtensions.netstandard.cs
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208 changes: 26 additions & 182 deletions
208
src/libraries/Common/src/System/Text/Json/PooledByteBufferWriter.cs
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// Licensed to the .NET Foundation under one or more agreements. | ||
// The .NET Foundation licenses this file to you under the MIT license. | ||
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using System.Buffers; | ||
using System.Diagnostics; | ||
using System.Diagnostics.CodeAnalysis; | ||
using System.IO; | ||
using System.IO.Pipelines; | ||
using System.Runtime.CompilerServices; | ||
using System.Net; | ||
using System.Threading; | ||
using System.Threading.Tasks; | ||
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namespace System.Text.Json | ||
{ | ||
internal sealed class PooledByteBufferWriter : PipeWriter, IDisposable | ||
{ | ||
// This class allows two possible configurations: if rentedBuffer is not null then | ||
// it can be used as an IBufferWriter and holds a buffer that should eventually be | ||
// returned to the shared pool. If rentedBuffer is null, then the instance is in a | ||
// cleared/disposed state and it must re-rent a buffer before it can be used again. | ||
private byte[]? _rentedBuffer; | ||
private int _index; | ||
private readonly Stream? _stream; | ||
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private const int MinimumBufferSize = 256; | ||
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// Value copied from Array.MaxLength in System.Private.CoreLib/src/libraries/System.Private.CoreLib/src/System/Array.cs. | ||
public const int MaximumBufferSize = 0X7FFFFFC7; | ||
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private PooledByteBufferWriter() | ||
{ | ||
#if NET | ||
// Ensure we are in sync with the Array.MaxLength implementation. | ||
Debug.Assert(MaximumBufferSize == Array.MaxLength); | ||
#endif | ||
} | ||
private ArrayBuffer _buffer; | ||
private readonly Stream? _stream; | ||
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public PooledByteBufferWriter(int initialCapacity) : this() | ||
public PooledByteBufferWriter(int initialCapacity) | ||
{ | ||
Debug.Assert(initialCapacity > 0); | ||
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_rentedBuffer = ArrayPool<byte>.Shared.Rent(initialCapacity); | ||
_index = 0; | ||
_buffer = new ArrayBuffer(initialCapacity, usePool: true); | ||
} | ||
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public PooledByteBufferWriter(int initialCapacity, Stream stream) : this(initialCapacity) | ||
{ | ||
_stream = stream; | ||
} | ||
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public ReadOnlyMemory<byte> WrittenMemory | ||
{ | ||
get | ||
{ | ||
Debug.Assert(_rentedBuffer != null); | ||
Debug.Assert(_index <= _rentedBuffer.Length); | ||
return _rentedBuffer.AsMemory(0, _index); | ||
} | ||
} | ||
public ReadOnlySpan<byte> WrittenSpan => _buffer.ActiveSpan; | ||
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public int WrittenCount | ||
{ | ||
get | ||
{ | ||
Debug.Assert(_rentedBuffer != null); | ||
return _index; | ||
} | ||
} | ||
public ReadOnlyMemory<byte> WrittenMemory => _buffer.ActiveMemory; | ||
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public int Capacity | ||
{ | ||
get | ||
{ | ||
Debug.Assert(_rentedBuffer != null); | ||
return _rentedBuffer.Length; | ||
} | ||
} | ||
public int Capacity => _buffer.Capacity; | ||
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public int FreeCapacity | ||
{ | ||
get | ||
{ | ||
Debug.Assert(_rentedBuffer != null); | ||
return _rentedBuffer.Length - _index; | ||
} | ||
} | ||
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public void Clear() | ||
{ | ||
ClearHelper(); | ||
} | ||
public void Clear() => _buffer.Discard(_buffer.ActiveLength); | ||
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public void ClearAndReturnBuffers() | ||
{ | ||
Debug.Assert(_rentedBuffer != null); | ||
public void ClearAndReturnBuffers() => _buffer.ClearAndReturnBuffer(); | ||
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ClearHelper(); | ||
byte[] toReturn = _rentedBuffer; | ||
_rentedBuffer = null; | ||
ArrayPool<byte>.Shared.Return(toReturn); | ||
} | ||
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private void ClearHelper() | ||
{ | ||
Debug.Assert(_rentedBuffer != null); | ||
Debug.Assert(_index <= _rentedBuffer.Length); | ||
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_rentedBuffer.AsSpan(0, _index).Clear(); | ||
_index = 0; | ||
} | ||
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// Returns the rented buffer back to the pool | ||
public void Dispose() | ||
{ | ||
if (_rentedBuffer == null) | ||
{ | ||
return; | ||
} | ||
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ClearHelper(); | ||
byte[] toReturn = _rentedBuffer; | ||
_rentedBuffer = null; | ||
ArrayPool<byte>.Shared.Return(toReturn); | ||
} | ||
public void Dispose() => _buffer.Dispose(); | ||
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public void InitializeEmptyInstance(int initialCapacity) | ||
{ | ||
Debug.Assert(initialCapacity > 0); | ||
Debug.Assert(_rentedBuffer is null); | ||
Debug.Assert(_buffer.ActiveLength == 0); | ||
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_rentedBuffer = ArrayPool<byte>.Shared.Rent(initialCapacity); | ||
_index = 0; | ||
_buffer.EnsureAvailableSpace(initialCapacity); | ||
} | ||
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public static PooledByteBufferWriter CreateEmptyInstanceForCaching() => new PooledByteBufferWriter(); | ||
public static PooledByteBufferWriter CreateEmptyInstanceForCaching() => new PooledByteBufferWriter(initialCapacity: 0); | ||
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public override void Advance(int count) | ||
{ | ||
Debug.Assert(_rentedBuffer != null); | ||
Debug.Assert(count >= 0); | ||
Debug.Assert(_index <= _rentedBuffer.Length - count); | ||
_index += count; | ||
} | ||
public override void Advance(int count) => _buffer.Commit(count); | ||
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public override Memory<byte> GetMemory(int sizeHint = MinimumBufferSize) | ||
{ | ||
CheckAndResizeBuffer(sizeHint); | ||
return _rentedBuffer.AsMemory(_index); | ||
Debug.Assert(sizeHint > 0); | ||
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_buffer.EnsureAvailableSpace(sizeHint); | ||
return _buffer.AvailableMemory; | ||
} | ||
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public override Span<byte> GetSpan(int sizeHint = MinimumBufferSize) | ||
{ | ||
CheckAndResizeBuffer(sizeHint); | ||
return _rentedBuffer.AsSpan(_index); | ||
Debug.Assert(sizeHint > 0); | ||
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_buffer.EnsureAvailableSpace(sizeHint); | ||
return _buffer.AvailableSpan; | ||
} | ||
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#if NET | ||
internal void WriteToStream(Stream destination) | ||
{ | ||
destination.Write(WrittenMemory.Span); | ||
} | ||
internal void WriteToStream(Stream destination) => destination.Write(_buffer.ActiveSpan); | ||
#else | ||
internal void WriteToStream(Stream destination) | ||
{ | ||
Debug.Assert(_rentedBuffer != null); | ||
destination.Write(_rentedBuffer, 0, _index); | ||
} | ||
internal void WriteToStream(Stream destination) => destination.Write(_buffer.ActiveMemory); | ||
#endif | ||
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private void CheckAndResizeBuffer(int sizeHint) | ||
{ | ||
Debug.Assert(_rentedBuffer != null); | ||
Debug.Assert(sizeHint > 0); | ||
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int currentLength = _rentedBuffer.Length; | ||
int availableSpace = currentLength - _index; | ||
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// If we've reached ~1GB written, grow to the maximum buffer | ||
// length to avoid incessant minimal growths causing perf issues. | ||
if (_index >= MaximumBufferSize / 2) | ||
{ | ||
sizeHint = Math.Max(sizeHint, MaximumBufferSize - currentLength); | ||
} | ||
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if (sizeHint > availableSpace) | ||
{ | ||
int growBy = Math.Max(sizeHint, currentLength); | ||
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int newSize = currentLength + growBy; | ||
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if ((uint)newSize > MaximumBufferSize) | ||
{ | ||
newSize = currentLength + sizeHint; | ||
if ((uint)newSize > MaximumBufferSize) | ||
{ | ||
ThrowHelper.ThrowOutOfMemoryException_BufferMaximumSizeExceeded((uint)newSize); | ||
} | ||
} | ||
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byte[] oldBuffer = _rentedBuffer; | ||
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_rentedBuffer = ArrayPool<byte>.Shared.Rent(newSize); | ||
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Debug.Assert(oldBuffer.Length >= _index); | ||
Debug.Assert(_rentedBuffer.Length >= _index); | ||
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Span<byte> oldBufferAsSpan = oldBuffer.AsSpan(0, _index); | ||
oldBufferAsSpan.CopyTo(_rentedBuffer); | ||
oldBufferAsSpan.Clear(); | ||
ArrayPool<byte>.Shared.Return(oldBuffer); | ||
} | ||
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Debug.Assert(_rentedBuffer.Length - _index > 0); | ||
Debug.Assert(_rentedBuffer.Length - _index >= sizeHint); | ||
} | ||
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public override async ValueTask<FlushResult> FlushAsync(CancellationToken cancellationToken = default) | ||
{ | ||
Debug.Assert(_stream is not null); | ||
#if NET | ||
await _stream.WriteAsync(WrittenMemory, cancellationToken).ConfigureAwait(false); | ||
#else | ||
Debug.Assert(_rentedBuffer != null); | ||
await _stream.WriteAsync(_rentedBuffer, 0, _index, cancellationToken).ConfigureAwait(false); | ||
#endif | ||
Clear(); | ||
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return new FlushResult(isCanceled: false, isCompleted: false); | ||
} | ||
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public override bool CanGetUnflushedBytes => true; | ||
public override long UnflushedBytes => _index; | ||
public override long UnflushedBytes => _buffer.ActiveLength; | ||
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// This type is used internally in JsonSerializer to help buffer and flush bytes to the underlying Stream. | ||
// It's only pretending to be a PipeWriter and doesn't need Complete or CancelPendingFlush for the internal usage. | ||
public override void CancelPendingFlush() => throw new NotImplementedException(); | ||
public override void Complete(Exception? exception = null) => throw new NotImplementedException(); | ||
} | ||
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internal static partial class ThrowHelper | ||
{ | ||
[DoesNotReturn] | ||
[MethodImpl(MethodImplOptions.NoInlining)] | ||
public static void ThrowOutOfMemoryException_BufferMaximumSizeExceeded(uint capacity) | ||
{ | ||
throw new OutOfMemoryException(SR.Format(SR.BufferMaximumSizeExceeded, capacity)); | ||
} | ||
} | ||
} |
38 changes: 0 additions & 38 deletions
38
src/libraries/Common/tests/System/IO/StreamSpanExtensions.netstandard.cs
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35 changes: 0 additions & 35 deletions
35
src/libraries/Common/tests/System/Net/StreamArrayExtensions.cs
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