Second attempt at making Xbox 360's HUD to Team Fortress 2.
- HUD elements are offset to the center.
- Engineer's Building and Demolishing are changed.
- Spy's Disguise menu is changed.
- Item effect meters are changed to match Spy's Invis Watch.
- Scoreboard.
- Minimal HUD partly supported.
Things | Type | Support | Notes |
---|---|---|---|
Operating System | Windows 11 | Full support | |
Windows <10 | Untested | Windows 10 SHOULD be fine. I do not have Windows 8, 8.1, 7, etc. operating systems to test on. | |
Linux | Full support | I do not have any Linux OS to test on. Other Linux users say it is working perfectly. | |
Mac | Untested | I will never test this HUD on a Mac. | |
Resolution | 4:3 | Partly | Close captions would be too large. |
5:4 | Partly | Ditto. | |
16:10 | Full support | ||
16:9 | Full support | ||
Ultra-wide | Partly | Background images are stretched to full. | |
Direct X level | 8.x | Partly | Scoreboard background is broken. |
9.x | Full support | ||
10.x | Untested | My system is not supported for Dirext X 10.x levels. | |
Language support | Partly | Instruction labels may be using the default keybinds and is in English. |
Configurations to set mostly with the Developer Console tool. Optional, recommended for more accuracy.
cl_crosshair_scale 48
tf_hud_target_id_disable_floating_health 0
tf_hud_target_id_alpha 249
tf_use_match_hud 0
cl_hud_playerclass_use_playermodel 0
Screenshots of the heads up display, some may be slightly outdated.
- Stats position.
- Fix custom labels.
- HUDS.TF community for help.
- GameBanana community for support and bug hunting.