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@matteobettini matteobettini released this 06 Feb 10:57

BenchMARL release paired with TorchRL 0.7.0

A lot of new features and many bug fixes!

New environment: MAgent2

Thans a lot to @JoseLuisC99 for making their first contribution and helping in this effort

Parallel collection for non-vectorized envs

Thanks to a lot of help from @gliese876b we have introduced parallel collection for non-vectorized envs using torchrl ParallelEnv

Check it out here:

Prioritized replay buffers

Again, thanks a mil to @gliese876b

Ensemble models and algorithms

From the amazing request of @karthiks1701 we have introduced the possibilty of using different models and algorithms for different agent groups

Check it out here: https://benchmarl.readthedocs.io/en/latest/concepts/features.html#ensemble-models-and-algorithms

  • [Feature] Ensemble models and algorithms (different chioces for different agent groups) by @matteobettini in #159

Disk sotrage for replay buffers

Again, thanks to the input of @JoseLuisC99, we have added the possibility to store buffers on diisk

VMAS football

Enjoy the full power of the new VMAS football enviornment in BenchMARL

More info here: https://github.com/proroklab/VectorizedMultiAgentSimulator/releases/tag/1.5.0

football_vmas-ezgif com-optimize

What's Changed

New Contributors

Full Changelog: 1.3.0...1.4.0