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Rework of the original "The Conflict" effects demo in 5kb obfuscated source code.
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firoball/The-Conflict-Resurrected-Ninja-Edition
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The Conflict - Resurrected Ninja Edition A time travel in 5kb source code Released at Conitec spring contest'12 Running: For running this demo, go to TCRNE_compiled folder and run the EXE. It will try to find the best resolution for your system automatically. Do NOT run this in windowed mode!! The maximum fps are not limited, and high framerates (like it usually happens windowed mode) will terribly break the sync of this demo. Source: If you want to take a look at the source code and the used resources, check the TCRNE_source folder. For running the uncompiled version, you need an Acknex8 installation, as parts of the engine templates are used. Your edition should support shaders. This demo was created and tested with V8.20.1 Pro and may have problems with different engine releases. History: Back in 2001 the original version of "The Conflict" was released for a fun Contest at Dusmania'01. There was not much time left, so the whole thing was hacked together very quick and dirty. With the announcement of the ninja coder contest I saw a chance to make some good use of this old demo and stripped the source code size down from 45kb to 5kb without losing features. I added some more stuff instead. Legal stuff: Music is property of Nightbeat and usage was granted for this project only. Addendum 04/2017: This project remained unversioned until now and was uploaded as is. Please respect license.txt. -Ninjaball http://www.firoball.de
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Rework of the original "The Conflict" effects demo in 5kb obfuscated source code.
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