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#include <vector> | ||
#include <queue> | ||
#include <algorithm> | ||
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using namespace std; | ||
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struct Job { | ||
int start; | ||
int length; | ||
int index; | ||
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Job(int s, int l, int i) : start(s), length(l), index(i) {} | ||
}; | ||
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struct CompareJob { | ||
bool operator()(const Job& a, const Job& b) { | ||
if (a.length != b.length) return a.length > b.length; | ||
if (a.start != b.start) return a.start > b.start; | ||
return a.index > b.index; | ||
} | ||
}; | ||
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int solution(vector<vector<int>> jobs) { | ||
vector<Job> job_list; | ||
for (int i = 0; i < jobs.size(); i++) { | ||
job_list.push_back(Job(jobs[i][0], jobs[i][1], i)); | ||
} | ||
sort(job_list.begin(), job_list.end(), | ||
[](const Job& a, const Job& b) { return a.start < b.start; }); | ||
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priority_queue<Job, vector<Job>, CompareJob> waiting_queue; | ||
int current_time = 0; | ||
int total_turnaround = 0; | ||
int job_index = 0; | ||
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while (job_index < jobs.size() || !waiting_queue.empty()) { | ||
// 현재 시점까지 요청된 모든 작업을 대기 큐에 추가 | ||
while (job_index < jobs.size() && job_list[job_index].start <= current_time) { | ||
waiting_queue.push(job_list[job_index]); | ||
job_index++; | ||
} | ||
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if (waiting_queue.empty()) { | ||
// 대기 큐가 비어있다면 다음 작업의 시작 시간으로 이동 | ||
current_time = job_list[job_index].start; | ||
continue; | ||
} | ||
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// 우선순위가 가장 높은 작업 실행 | ||
Job current_job = waiting_queue.top(); | ||
waiting_queue.pop(); | ||
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// 작업 완료 및 반환 시간 계산 | ||
current_time += current_job.length; | ||
total_turnaround += current_time - current_job.start; | ||
} | ||
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return total_turnaround / jobs.size(); | ||
} |