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HardcorePlus 1.0.0

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@griimnak griimnak released this 13 Jul 08:38
· 16 commits to master since this release
3bef4c5

Major release

  • Plugin completely re written
  • Servers must now have hardcore enabled in server.properties.
  • Fixed bug with extra "invisible" health after max health is updated.
  • Source cleaned and using more oop, compartmentalized
  • Spigot api updated to spigot-api:1.14.1
  • Added option to temp ban on respawn/fake death.

  • Added option to permaban on real death/perma death.

  • Added option to announce respawn/fake death to server.

  • Added option to keep inventory respawn/fake death.

  • Added option to keep experience on respawn/fake death.

  • Added hardcoreplus.ban_exempt permission to allow players to ignore banondeath

  • Added /hardcoreplus disable command to disable plugin ingame.

  • Added stat tracking, so far only "total-perm-dead-players" is avaiable.

  • Removed weakness on respawn/fake death.

Please be sure to delete your old config

New config preview: (will be auto generated for you)

BloodEffectEnabled: true # create blood when a player is hit
RespawnSoundEnabled: true # make eerie sound when player respawns/dies
RespawnEffectEnabled: true # give nausea to player on respawn/death

KeepInventoryEnabled: false # keep inventory?
KeepExperienceEnabled: false # keep experience?

LoseMaxHealthOnRespawnEnabled: true
LoseMaxHealthOnRespawnAmmount: 4.0 # 2.0 = 1 heart, 1.0 = half a heart
HealthLossText: "You have permanently lost health."

BanOnDeathEnabled: true # ban on respawn/death?
BanOnDeathHoursAmmount: 12 # hours
BanOnDeathText: "You Died!"

PermaBanOnFinalDeathEnabled: true # perma ban a player when they run out of max health?
PermaBanText: "Game over."

AnnounceDeathEnabled: true # announce when someone respawn/dies?
AnnounceDeathText: " died." # <player> died.

PermaDeathServerText: " is permanently dead"
PermaDeathPlayerText: "You are permanently dead."

DragonKillRestoresMaxHealthEnabled: true # restore max health to all players in The End when dragon dies
DragonKillText: "The dream is over. Your mind clears, the portal opens.."
MaxHealthRestoreText: "Your max health has been restored."

# If BanOnDeath is enabled there's no reason to config below
# Without BanOnDeath, these give the immersion that the player woke from a bad dream instead of dying
RespawnBedText: "You awake from your dream in confusion."
RespawnWildText: "With no place of rest set, you awake from your dream in familiar land."