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Update README.md to correct example
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janbridley authored Oct 15, 2024
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Expand Up @@ -46,6 +46,8 @@ style = {
"stroke_width": "0.005",
}

truncated_cube = ArchimedeanFamily.get_shape("Truncated Cube")

scene = [
svg3d.Mesh.from_coxeter(
truncated_cube, style=style, shader=svg3d.shaders.diffuse_lighting
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