This is an implementation of a Kohonen self-organizing map in Rust. Special thanks to the tutorial at http://www.ai-junkie.com/ann/som/som1.html.
N.B. This is one of my first non-tutorial Rust projects. I'm still learning, thus this project is likely not very idiomatic, though it should improve over time.
The SOM is split in to a seperate lib and the rendering is done as an example of usage. Rendering is done with Piston using Open GL.