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# CallerArgumentExpressionAttribute |
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# 依存ライブラリほか全体構成 | ||
UniTask, R3, VContainerの拡張があるけど、defineで囲みまくっているので、それらがなくてもコンパイルエラーにならないようになっている。 | ||
必要に応じてユーティリティが使えるようになっている。 | ||
必要に応じてユーティリティが使えるようになっている。 | ||
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また、アセンブリ的にはEditor, Runtime, BackPortの3つに分かれている。 | ||
BackPortはasmdef作って明示的に参照しないと使えないようになっている。 |
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# FlagEx属性 |
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# DefaultInterpolatedStringHandler | ||
文字列補完と、StringUtils |
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# R3拡張 | ||
ObservableExtensions | ||
主にReactivePropertyの非同期待機とDebugオペレータ |
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# record型及びinitアクセサー |
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# SourceGeneratorプロジェクト概要 | ||
別プロジェクトに分かれていること、dllで入っていることなど |
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# uGUI拡張 | ||
EmptyGraphic, SelectablesGraphic, SimpleGauge |
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# UIToolkit関連 | ||
SafeAreaContainerによるセーフエリア対応 |
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# UniTask拡張 | ||
WaitForEndFrameSafeだが、これは削除を検討中 |
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# UnityWebRequestHttpMessageHandler | ||
NativeArrayContentもついでに説明する | ||
https://neue.cc/2024/03/18_Claudia.html | ||
NativeArrayの効能周りも |
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# VContainer拡張 | ||
EntryPointContainerとLifetimeScopeBase |
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# XEnum |