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function pause working #11

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void Controller::receive(std::unique_ptr<Event> e)
{
switch(e->getMessageId())
/*
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No need to commit the code that is commented out - YAGNI rule :)

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Same for line 254

case TimeoutInd::MESSAGE_ID: return handleTimePassed(*static_cast<EventT<TimeoutInd> const&>(*e));
case DirectionInd::MESSAGE_ID: return handleDirectionChange(*static_cast<EventT<DirectionInd> const&>(*e));
case TimeoutInd::MESSAGE_ID:
if(!PouseON){
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For clarity you may check PauseON value in the beginning of the method and just return immediately if it is true.

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