Skip to content

v0.13.0

Compare
Choose a tag to compare
@fabmax fabmax released this 12 Dec 18:59
· 633 commits to main since this release

kool 0.13.0 release

Highlights:

  • Compute shaders! (part 1 of 2: for now only storage images are supported, support for SSBOs is still missing)
  • Common GL render backend for desktop OpenGL and browser WebGL: (almost) no more duplicated code and a lot easier to maintain
  • Rewrote a lot of math code (transform matrices, etc.): More consistent API between type variants, (hopefulle) easier-to-use API
  • Zero-to-one depth and support for reversed depth on OpenGL 4.5+ for much higher depth precision

Available on maven central and via the template projects