griffinFly is a virtual flight simulator for young children (4-8 years). The aim of this project is to explore the navigational experiences of flying in a virtual environment via body gestures. This project aims to create a virtual flight simulation for children that allows them to engage with the virtual world using gestures and real-world objects using their devices’ webcam. It provides a fun learning experience, and some source of physical activity wherein young children can exercise and enjoy themselves in the comfort of their room.
The project also offers a simulation of various worlds and exciting and interactive powerups for griffin. Children can use their laptops, desktop, or tablet to run this application. There is no need for any other hardware equipment to experience the simulation. Real-world objects can be used by the children to enable power-ups and additional features inside the virtual world. The child can maximize the score and complete guided missions enabling a goal-oriented mindset.
Developed using Unity3D, Barracuda, OpenCV, YoloV8, and Tensorflow!