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Powerplay PvP (also included: bug fixes for intel and realtime alerts)

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@lekeno lekeno released this 04 May 08:57
· 1141 commits to master since this release

New features:

  • Added support for Powerplay PVP:
  • Cmdr pledged to a power will report enemies to EDR upon scan for the benefit of other allied EDR users.
  • Enemy info in Intel, and Sitrep
  • New commands: !enemies to see the most recently sighted enemies, ?enemies [on|off|ly ###|cr ###] for realtime alerts of enemies. These commands will only be available to long term pledges (7 days at the moment but considering increasing to 30 days) to avoid shenanigans by shifting between powers.
  • Inara info about allegiance is taken into account, which means that you might get a warning if a cmdr is allegedly pledged to an enemy power per their inara info.
  • Changed Karma's readable names from Wanted +++ to Outlaws +++ to avoid confusion between a player's tendencies and the in-game bounty status.
  • Added sticky comment about checking ED's focus after the overlay starts.
  • Added support for Warrant, Enemy, WantedEnemy legal status.
  • Backend changes to accommodate Powerplay related features.

Bug fixes:

  • Fixed issue with clock skew (some recent reports could be dropped if the computer's clock was off)
  • Fixed issue with "last 10 days's Legal Records" not always showing up (in fact rarely).
  • Fixed issue with max and last bounties not always showing up.
  • Fixed issue with Inara info not showing up on scan
  • Fixed issue with distance calculation, resulting in broken realtime alerts
  • Fixed issue with min bounty threshold not working on realtime alerts