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Merge pull request #14 from AllpickMode/master
提出更新list
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### TODO list | ||
- [ ] 用户在线状态 | ||
- [ ] 根据 log(电力盈余) 和 核电站数量 计算飞行积分, 同时区分星球文明等级 | ||
- [ ] 引入玩家星球坐标, 设计星怒矿区, 地图上随机刷新/限制时间 | ||
- [ ] 玩家可以设置飞行目标, 到达星怒矿区后, 根据文明等级开始获得[星怒币] | ||
- [ ] 文明排行榜 星怒榜 | ||
- [ ] 星怒币价值和 BTC 价值波动绑定 | ||
- [ ] 手上的[星怒币]卖出后可以获得[星怒元(同比现实货币)], 根据涨跌买卖[星怒币] | ||
- [ ] 星怒宇宙首富榜 | ||
- [ ] 重构项目 | ||
- [ ] 文件夹归类,最好只有两个大文件夹前端和后端 | ||
- [ ] 让所有的类型只需要写一遍,实在没办法就三个文件夹,前端、后端和类型文件夹 | ||
- [ ] 类型中的隔离,登录和游戏分开,登陆中的类型只包含登录所需,权限类的都放在游戏类中 | ||
- [ ] 类型中的隔离,自己的数据和他人的数据分开获取 | ||
- [ ] 不要使用Omit写临时类型 | ||
- [ ] 不考虑外部请求,即不提供api接口 | ||
- [ ] 统一使用一种格式进行前后端通信,比如封装一个socket.on | ||
- [ ] 建筑、科技、舰船的配置使用json文件,而不是数据库 | ||
- [ ] 写两套样式,适配pc和手机端,不使用单独修改某一项样式,是优先检测屏幕大小,然后根据屏幕大小来修改样式 |
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