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begin ui building
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lyt0628 committed Feb 22, 2025
1 parent 5fcd324 commit 86f630f
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Showing 528 changed files with 87,152 additions and 12,963 deletions.

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2 changes: 1 addition & 1 deletion src/.vs/Assembly-CSharp-Editor.csproj.dtbcache.json

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2 changes: 1 addition & 1 deletion src/.vs/Assembly-CSharp-firstpass.csproj.dtbcache.json

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2 changes: 1 addition & 1 deletion src/.vs/Assembly-CSharp.csproj.dtbcache.json

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2 changes: 1 addition & 1 deletion src/.vs/QS.Agent.csproj.dtbcache.json

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1 change: 1 addition & 0 deletions src/.vs/QS.Player.csproj.dtbcache.json

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656 changes: 599 additions & 57 deletions src/.vs/src/v17/DocumentLayout.backup.json

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656 changes: 603 additions & 53 deletions src/.vs/src/v17/DocumentLayout.json

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Expand Up @@ -15,7 +15,7 @@ MonoBehaviour:
m_DefaultGroup: f61930a8464308a4a97129856cdc6098
m_currentHash:
serializedVersion: 2
Hash: 665851256b4111048b99bebe974f3587
Hash: 61deb52c98ed5ee851d19e1b189bfc47
m_OptimizeCatalogSize: 0
m_BuildRemoteCatalog: 0
m_BundleLocalCatalog: 0
Expand Down Expand Up @@ -86,7 +86,9 @@ MonoBehaviour:
m_ProfileVersion: 1
m_LabelTable:
m_LabelNames:
- SimpleSkillConf
- Conf_SimpleSkill
- Conf_Prop
- Conf_Weapon
m_SchemaTemplates: []
m_GroupTemplateObjects:
- {fileID: 11400000, guid: ac9cd504153c42c408cecece11e8d047, type: 2}
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Expand Up @@ -17,6 +17,16 @@ MonoBehaviour:
m_SerializedData: []
m_GUID: f61930a8464308a4a97129856cdc6098
m_SerializeEntries:
- m_GUID: 2397fb494d90ad64ba47e7ee7006ebfe
m_Address: img_prop_hpBottle
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 364fc5d892924184183be9d67f7bccf9
m_Address: Slot
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 487328560927a9842bd8b1cd3a903487
m_Address: PF_Frame_001
m_ReadOnly: 0
Expand All @@ -32,33 +42,71 @@ MonoBehaviour:
m_ReadOnly: 0
m_SerializedLabels: []
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 8a113e6a5cddd8542b369734d0c837c1
m_Address: Assets/Conf/Props/Conf_MPBottle.toml
m_ReadOnly: 0
m_SerializedLabels:
- Conf_Prop
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 8af33adf502022646aee3da20c5d14eb
m_Address: Assets/Conf/Props/Conf_HPBottle.toml
m_ReadOnly: 0
m_SerializedLabels:
- Conf_Prop
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 9438d9337d063c940a06f9b45a4d864e
m_Address: Conf_Items
m_Address: Assets/Conf/Weapons/Conf_RustSword.toml
m_ReadOnly: 0
m_SerializedLabels: []
m_SerializedLabels:
- Conf_Weapon
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- m_GUID: b11a6c1676493dd4093faec33da4e8dd
m_Address: Assets/Conf/SimpleSkillConfigurations/SK00002_Tap.toml
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- SimpleSkillConf
- Conf_SimpleSkill
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- m_GUID: b5f1e3dd6f32d6d479b88d6eeb9357e9
m_Address: img_prop_mpBottle
m_ReadOnly: 0
m_SerializedLabels: []
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- m_GUID: bc735d9bb653b5640b31c675d5837a30
m_Address: Conf_SimpleSkills
m_ReadOnly: 0
m_SerializedLabels:
- SimpleSkillConf
- Conf_SimpleSkill
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- m_GUID: bd9598c8433f94348abffc43ee094164
m_Address: PUI_MainHUD
m_ReadOnly: 0
m_SerializedLabels: []
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- m_GUID: d07c8764a67b0484295d9d0aedfcd0a3
m_Address: Img_LightBox
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m_SerializedLabels: []
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- m_GUID: d43a84137ea2198409ec3203587895db
m_Address: RustSword
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- m_GUID: dfd971fbf2cd8544ab76ca5c4c99e60e
m_Address: LP_Test
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m_Address: PUI_Inventory
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- m_GUID: ea04d9d32721c124395dbf467f37c6f8
m_Address: img_weapon_rustSword
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m_ReadOnly: 0
m_Settings: {fileID: 11400000, guid: d9dba873d407fed4080bbf7796051001, type: 2}
m_SchemaSet:
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59 changes: 0 additions & 59 deletions src/Assets/AddressableAssetsData/link.xml

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6 changes: 6 additions & 0 deletions src/Assets/Conf/Props/Conf_HPBottle.toml
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@@ -0,0 +1,6 @@
#
[[Props]]
Name = "HpBottle"
Image = "img_prop_hpBottle"
Prefab = "HpBottle"
Description = "Recovery a little HP"
10 changes: 10 additions & 0 deletions src/Assets/Conf/Props/Conf_HPBottle.toml.meta

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6 changes: 6 additions & 0 deletions src/Assets/Conf/Props/Conf_MPBottle.toml
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@@ -0,0 +1,6 @@
#
[[Props]]
Name = "MpBottle"
Image = "img_prop_mpBottle"
Prefab = "MpBottle"
Description = "Recovery a little MP"
10 changes: 10 additions & 0 deletions src/Assets/Conf/Props/Conf_MPBottle.toml.meta

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6 changes: 3 additions & 3 deletions src/Assets/Conf/SimpleSkillConfigurations/SK00002_Tap.toml
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Expand Up @@ -5,14 +5,14 @@ Type = "Phased"

[[Skills.Phases]]
Key = {No="00002", Name="Tap"}
Handlers = ['Mount', 'CollideAttack', 'Scriptable']
Handlers = [ 'CollideAttack', 'Mount', 'Scriptable']

Attack={Atk=10.0, Matk=1.0}
Colliders=['W_Sword']
Colliders=['ATK_RHand']

[[Skills.Phases.Mount.Casting.Prefabs]] # 定義爲階段下的預製體子表
Address = 'PF_Frame_001' # 預製體的索引
MountPoint = "W_Sword"
MountPoint = "ATK_RHand"
InWorldSpace= false
DestroyDelay=1.0

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Expand Up @@ -4,7 +4,7 @@
# 相同的地方是 可能(基本上是一定是)需要覆蓋 Aniamtor,
[[weapons]]
Name = "RustSword"
Sprite = "RustSword64x64"
Image = "img_weapon_rustSword"
Prefab = "RustSword" # 從3D軟件導入的模型也是有物體概念的,這些物體 被理解爲 Unity的 Prefab
Description = "A sword for fighting"
Description = "Rust Sword, it seems bad soon"
MainBuff = { Type = 'Attack', AtkRatio = 1.1, MatkRatio = 1.1 }
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4 changes: 2 additions & 2 deletions src/Assets/Editor/CustomTextAssetImporter.cs
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Expand Up @@ -11,12 +11,12 @@ public class CustomTextAssetImporter : ScriptedImporter
{
public override void OnImportAsset(AssetImportContext ctx)
{
string content = File.ReadAllText(ctx.assetPath);
string content = File.ReadAllText(ctx.assetPath, System.Text.Encoding.UTF8);

TextAsset textAsset = new(content);
var hash = new HashCode();
hash.Add(content);

ctx.AddObjectToAsset(hash.ToHashCode().ToString(), textAsset);
ctx.SetMainObject(textAsset);

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2 changes: 2 additions & 0 deletions src/Assets/LuaScript/Props/LP_Test.Lua
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@@ -0,0 +1,2 @@
DebugLog("Is Frozen:")
DebugLog(playerData.ActivedCharacter.Frozen)
10 changes: 10 additions & 0 deletions src/Assets/LuaScript/Props/LP_Test.Lua.meta

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1 change: 0 additions & 1 deletion src/Assets/LuaScript/QLua/Test.lua

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