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Second GameMaker Studio 2 project for my CIT160 course (Game and Simulation Programming)

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m-byte918/Spinny-Disc-Man-Epic-Adventure

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Spinny-Disc-Man-Epic-Adventure

Second GameMaker Studio 2 project for my CIT160 course (Game and Simulation Programming)

Purpose

Learning how to use GameMaker. Created by following this tutorial.

Same game, but with a few changes.

Summary

You're a UFO going around and destroying green, virus like enemies by shooting them

Changes

  • Changed bullet cooldown to 10
  • Changed arrow key controls to wasd controls
  • Doubled height of room
  • Set camera start position to {512, 384}
  • Added walls to prevent player from going out of bounds
  • Used "Draw GUI" event in score object instead of standard draw
  • Set position of score to {window_get_width() / 2, 32}
  • Used Algerian font for score
  • Added ability for bullets to ricochet off of the walls cause why not

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Second GameMaker Studio 2 project for my CIT160 course (Game and Simulation Programming)

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