I'm a passionate Android/C++ developer. I love tackling complex problems, learning new skills, and collaborating with diverse teams to create innovative solutions.
- π± Currently learning: Android & Gamedev
- π Working in: microGames LLC (gamedev startup), freelance
- π Languages: Ukrainian, English
- π« How to reach me: Mail, LinkedIn, Telegram
- β‘ Fun fact: I like to draw paintings and play guitar
Android: (1 year commercial experience)
- Use Kotlin+XML as primary tools to build apps | Compose - beginner level
- Google Material Design v2 and v3
- Use a lot of libraries to communicate with different backends: custom (mostly JSON), Firebase and others
- Use simple animations in the UI to improve UX
- have minimal experience in creating custom widgets and JNI
C++: (no commercial experience)
- Primary platform: Desktop Linux
- Use C++ 11 and above with GCC/Clang compilers
- Have experience with modern OpenGL 3.3+ and OpenGL ES 2.0+, writing simple shaders mostly for 2D rendering.
- Have some knowledge in QT framework v5 and newer
- Most code written in OOP paradigm
Making 2D games for desktop (Windows and Linux) and mobile platforms (Android) with C++17 and OpenGL 3.3+ and OpenGL ES 2.0+