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Update changelog.
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Aessi committed Nov 24, 2014
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<a id="xxxx-xx-xx">xxxx-xx-xx</a>
<a id="2014-11-24">2014-11-24</a>
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[Diff from previous release]()
[Diff from previous release](https://github.com/maniaplanet/game-modes/compare/ManiaPlanet_Update_2014-11-19...ManiaPlanet_Update_2014-11-24)

### Modes

#### ShootMania/ModeMatchmaking
* Added a safe time of 15 seconds after a server transfer request that prevents players to be listed as ready if the transer is too slow. It fixes the random players suspensions and incomplete matches. [see](http://forum.maniaplanet.com/viewtopic.php?p=234284#p234284)
- Fix : division by 0 on the average waiting time.
* Fix : division by 0 on the average waiting time.

#### ShootMania/Battle
* Fix : better initialization of the scores and tops at the beginning of the map.
* Fix : players can't touch a captured pole to win the overtime anymore.
* Display the capture times of the two teams when spectating.

#### ShootMania/Elite
* Fix : double check the LadderClan of all scores at the end of the map in matchmaking.

#### TrackMania/RoundsBase
* Fix : The `Rounds_SetPointsRepartition` XmlRpc method now accepts array with only 1 item.
* Restore the round points repartition after a map restart if it was changed through XmlRpc.

### Librairies

#### VoteMap
* New style for the UI matching the Shootmania style.
* Adapt the number of columns according to the number of maps in the playlist.

#### Window
* New library.
* Allow to easily create resizable window background from custom images.

#### TrackMania/UI
* It's now possible to hide the endmap ladder recap and multilap info.

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