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-Fixed parsing of .anno files failed to close file after read
-Fixed TotalLipSync.Init() would reset Data Directory setting -Changed sync timing to use AudioChannel.PositionMs for greater accuracy, if available -Wrapped sync functions in Game.SkippingCutscene checks to improve game performance when skipping cut scenes -Set to use packaged data directory ($DATA$) by default -Added TotalLipSync.SetFileCasing() to API to support case-sensitive file systems -Added TotalLipSync.TotalLipSync.SetDefaultFrame() to API to support arbitrary speech view setups -Added optional file extension argument to TotalLipSync.Init() for convenience -Reorganized code for improved readability -Updated documentation
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Gunnar Harboe
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Jul 8, 2024
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sync |
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