A high-level 2D game development API
20th April 2019
1.9.0 has been released as another in-between version of the 1.x API and 2.0 API. It is recommended upgrading to 1.9.0 to ease the transition to 2.0 later on. As previous stated, 1.9.x will only receive bug fixes and optimisations going forward. Once 2.0 is released, 1.9.x will be 100% community-driven.
10th November 2018
1.8.0 has been released as an in-between version of the 1.x API and 2.0 API. It is recommended upgrading to 1.8.0 to ease the transition to 2.0 later on. As previous stated, 1.8.x will only receive bug fixes and optimisations going forward. Once 2.0 is released, 1.8.x will be 100% community-driven.
10th June 2018
mini2Dx Vintage Edition is the maintained version of the 1.x release series. It was started with 1.7.0 to provide support to developers using 1.x while 2.0 is developed in the main mini2Dx repository. 1.x will only receive bug fixes and optimisations going forward. Once 2.0 is released, 1.x will be 100% community-driven.
The wiki provides guides and examples for quickly getting started with mini2Dx.
The project is licensed under the BSD 3-Clause License.
Assets used for UATs are licensed under Creative Commons (Kenney.nl, Alexander Ehlers, Juan Rodriguez) and No License (gnsh)
However, some classes are based on LibGDX's code and are licensed under the Apache License Version 2.0 per LibGDX's license. Such classes are placed under com.badlogic.gdx
packages.
See the Contributing Page