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Support anti-aliased rendering mode, as described in this Nerfstudio thread: nerfstudio-project/gsplat#117. This will only work for models that have been trained with this mode enabled. Activated via Viewer parameter 'antialiased': true.
halfPrecisionCovariancesOnGPU is now false by default. It was causing issues for very small models.
Fixed bug with floating-point splat distance computation on GPU.
Fixed bug with scene reveal not completing for very small models.