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fixed: better handling from twohanded to onehanded in elden mode (sometimes shields got invisible)
cleanup: do not trigger notifications for enchantments
cleanup: changed animation file paths to be dynamic, changed enums to auto increment (thanks MinhazMurks) (reskins need updates too so the icons match again)
adjusted: moved master scale to HUD Settings (if you have previously set it, you need to apply it again)
adjusted: slightly betteer text placement (mostly internal)
added: potion grouping for restore/recover health/statmina/magicka
settings Misc Settings>Checks and Special Settings; Group Potions, Potion Min Perfect and Potion Max Perfect
It tries to search for a "Perfect" Potion
Missing Value * Config Value >= Potion Recover
Missing Value * Config Value <= Potion Recover
If nothing fits a Random Potion gets used (the last one found)
added: Item Names are displayed now in the mcm page selection (if there is a name to display)
added: effect actor value display for potions
added: names for normal mode (HUD Setting>Position Vertical Y of Slot Item Name and Position Vertical X of Slot Item Name) (note unarmed does not have a name in on the HUD)