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Tracked regular blockers from Keeper Ward nanos (but this requires manually turning on logging for the System channel). This improves hit chance and hit attempt statistics for Keepers or players who team with them. A blocked hit counts as a hit that does zero damage, for the most part. The logs only tell us about hits where you're the source or the target, and don't tell us whose hit you blocked or who blocked your hit. You'll only get useful data when looking at your own character's damage done or damage taken.