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Modified some Wwise files
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nicorm2000 committed Mar 3, 2024
1 parent 2a4afb2 commit c8547f0
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Showing 12 changed files with 492 additions and 4 deletions.
4 changes: 2 additions & 2 deletions Assets/Scriptable Objects/Enemy/Tekkamaki.asset
Original file line number Diff line number Diff line change
Expand Up @@ -38,6 +38,6 @@ MonoBehaviour:
_triggerEffect: {fileID: 0}
_spriteRenderer: {fileID: 0}
enterEnemy: 0
death:
death: TekkamkiDeath
projectile:
attack:
attack: TekkamakiAttack
4 changes: 4 additions & 0 deletions Assets/StreamingAssets/Audio/GeneratedSoundBanks/Wwise_IDs.h
Original file line number Diff line number Diff line change
Expand Up @@ -68,11 +68,15 @@ namespace AK
static const AkUniqueID SPLAT = 236860119U;
static const AkUniqueID TAKOBACKGROUND = 1970138382U;
static const AkUniqueID TAKOSPLAT = 3483809414U;
static const AkUniqueID TEKKAMAKIATTACK = 3411720253U;
static const AkUniqueID TEKKAMAKIDEATH = 2201750977U;
static const AkUniqueID TELEPORTBUTTON = 1392147812U;
static const AkUniqueID TENTACLESLAM = 1348410100U;
static const AkUniqueID TURNPAGE = 2936962349U;
static const AkUniqueID TUTORIAL = 3762955427U;
static const AkUniqueID WARNINGBOSS = 2724248488U;
static const AkUniqueID WASABIATTACK = 1045106998U;
static const AkUniqueID WASABIDEATH = 4154409516U;
static const AkUniqueID WAVEBEGIN = 607500489U;
static const AkUniqueID WEAPONPICKUP = 2883364373U;
} // namespace EVENTS
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Binary file modified Project S_WwiseProject/.cache/SoundBankInfoCache.dat
Binary file not shown.
323 changes: 323 additions & 0 deletions Project S_WwiseProject/Actor-Mixer Hierarchy/Default Work Unit.wwu
Original file line number Diff line number Diff line change
Expand Up @@ -2770,6 +2770,329 @@
<ActiveSource Name="Gas" ID="{336EA0AD-7A83-44D8-A96E-6AD0267C908D}" Platform="Linked"/>
</ActiveSourceList>
</Sound>
<Sound Name="WasabiGrunt" ID="{76C7BB62-77E9-4082-9FBF-D53A2F4569E5}" ShortID="503122593">
<PropertyList>
<Property Name="Pitch" Type="int32">
<ValueList>
<Value>200</Value>
</ValueList>
<ModifierList>
<ModifierInfo>
<Modifier Name="" ID="{9DDE48A7-5636-455C-A0E6-B220669F710F}">
<PropertyList>
<Property Name="Enabled" Type="bool" Value="True"/>
<Property Name="Max" Type="Real64" Value="600"/>
</PropertyList>
</Modifier>
</ModifierInfo>
</ModifierList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{A0D30568-FA87-4DF0-A43E-F4971A29081E}"/>
</Reference>
<Reference Name="OutputBus">
<ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{45985A57-42C5-4344-94DF-D29888A832BF}"/>
</Reference>
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="FutomakiGrunt1" ID="{5C5EF340-30D8-4837-A1E8-8816F9CCD035}">
<PropertyList>
<Property Name="FadeOutDuration" Type="Real64" Value="0.471674342105263"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
<Property Name="TrimEnd" Type="Real64" Value="0.49846600877193"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>FutomakiGrunt1.wav</AudioFile>
<MediaIDList>
<MediaID ID="934391759"/>
</MediaIDList>
</AudioFileSource>
</ChildrenList>
<ObjectLists/>
<ActiveSourceList>
<ActiveSource Name="FutomakiGrunt1" ID="{5C5EF340-30D8-4837-A1E8-8816F9CCD035}" Platform="Linked"/>
</ActiveSourceList>
</Sound>
<Sound Name="TekkamakiGrunt" ID="{748C0213-2096-4539-B04E-C909D616739C}" ShortID="840900219">
<PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="2"/>
<Property Name="Pitch" Type="int32">
<ModifierList>
<ModifierInfo>
<Modifier Name="" ID="{2A23FF54-27C1-492C-9A26-340B7B44F58F}">
<PropertyList>
<Property Name="Enabled" Type="bool" Value="True"/>
<Property Name="Max" Type="Real64" Value="50"/>
<Property Name="Min" Type="Real64" Value="-50"/>
</PropertyList>
</Modifier>
</ModifierInfo>
</ModifierList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="Attenuation">
<Custom>
<Attenuation Name="Attenuation (Custom)" ID="{D897A431-F66A-4F69-838B-358EEBD96DC3}" ShortID="617094385">
<PropertyList>
<Property Name="RadiusMax" Type="Real64" Value="20"/>
</PropertyList>
<CurveUsageInfoList>
<VolumeDryUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="Custom">
<Curve Name="VolumeDry" ID="{B38088AF-93EF-41B0-AEFC-FD9BC55CC57D}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>0</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>20</XPos>
<YPos>-200</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</CurveUsageInfo>
</VolumeDryUsage>
<VolumeWetGameUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
</VolumeWetGameUsage>
<VolumeWetUserUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
</VolumeWetUserUsage>
<LowPassFilterUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</LowPassFilterUsage>
<HighPassFilterUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</HighPassFilterUsage>
<SpreadUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</SpreadUsage>
<FocusUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</FocusUsage>
</CurveUsageInfoList>
</Attenuation>
</Custom>
</Reference>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{A0D30568-FA87-4DF0-A43E-F4971A29081E}"/>
</Reference>
<Reference Name="OutputBus">
<ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{45985A57-42C5-4344-94DF-D29888A832BF}"/>
</Reference>
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="OnigiriGrunt1" ID="{B5C215B2-EE0D-43D6-BB03-79A9322C37F1}">
<PropertyList>
<Property Name="FadeOutDuration" Type="Real64" Value="0.495645833333334"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>OnigiriGrunt1.wav</AudioFile>
<MediaIDList>
<MediaID ID="657552065"/>
</MediaIDList>
</AudioFileSource>
</ChildrenList>
<ObjectLists/>
<ActiveSourceList>
<ActiveSource Name="OnigiriGrunt1" ID="{B5C215B2-EE0D-43D6-BB03-79A9322C37F1}" Platform="Linked"/>
</ActiveSourceList>
</Sound>
<Sound Name="TekkamakiDeath" ID="{366678E9-9B1F-4D1D-AF6C-1B9879E5533F}" ShortID="907359099">
<PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="2"/>
<Property Name="Pitch" Type="int32">
<ValueList>
<Value>450</Value>
</ValueList>
</Property>
<Property Name="Volume" Type="Real64">
<ValueList>
<Value>-5</Value>
</ValueList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="Attenuation">
<Custom>
<Attenuation Name="Attenuation (Custom)" ID="{C16A8468-3152-4AC9-8AD7-AD1765A6482B}" ShortID="534972208">
<PropertyList>
<Property Name="RadiusMax" Type="Real64" Value="20"/>
</PropertyList>
<CurveUsageInfoList>
<VolumeDryUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="Custom">
<Curve Name="VolumeDry" ID="{6E36AA70-07E1-45E7-B7B5-2F262BEB914F}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>0</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>20</XPos>
<YPos>-200</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</CurveUsageInfo>
</VolumeDryUsage>
<VolumeWetGameUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
</VolumeWetGameUsage>
<VolumeWetUserUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
</VolumeWetUserUsage>
<LowPassFilterUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</LowPassFilterUsage>
<HighPassFilterUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</HighPassFilterUsage>
<SpreadUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</SpreadUsage>
<FocusUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</FocusUsage>
</CurveUsageInfoList>
</Attenuation>
</Custom>
</Reference>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{A0D30568-FA87-4DF0-A43E-F4971A29081E}"/>
</Reference>
<Reference Name="OutputBus">
<ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{45985A57-42C5-4344-94DF-D29888A832BF}"/>
</Reference>
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="OnigiriDeath" ID="{6036F74F-EA9F-4E78-A6B1-21DB5F399697}">
<PropertyList>
<Property Name="FadeOutDuration" Type="Real64" Value="0.790824083445795"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>OnigiriDeath.wav</AudioFile>
<MediaIDList>
<MediaID ID="45999561"/>
</MediaIDList>
</AudioFileSource>
</ChildrenList>
<ObjectLists/>
<ActiveSourceList>
<ActiveSource Name="OnigiriDeath" ID="{6036F74F-EA9F-4E78-A6B1-21DB5F399697}" Platform="Linked"/>
</ActiveSourceList>
</Sound>
<Sound Name="WasabiDeath" ID="{70C14968-D467-4949-8C08-457D5CFCEC29}" ShortID="564289604">
<PropertyList>
<Property Name="3DSpatialization" Type="int16" Value="2"/>
<Property Name="Highpass" Type="int16">
<ValueList>
<Value>14</Value>
</ValueList>
</Property>
<Property Name="MakeUpGain" Type="Real64">
<ValueList>
<Value>6</Value>
</ValueList>
</Property>
<Property Name="Pitch" Type="int32">
<ValueList>
<Value>-350</Value>
</ValueList>
</Property>
</PropertyList>
<ReferenceList>
<Reference Name="Attenuation">
<Custom>
<Attenuation Name="Attenuation (Custom)" ID="{F0877EF5-BA55-4B12-BF9D-14B87FAE1CC4}" ShortID="603882340">
<PropertyList>
<Property Name="RadiusMax" Type="Real64" Value="20"/>
</PropertyList>
<CurveUsageInfoList>
<VolumeDryUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="Custom">
<Curve Name="VolumeDry" ID="{31CAF616-AA04-4BD3-8BB1-EFDD445B8DBC}">
<PropertyList>
<Property Name="Flags" Type="int32" Value="3"/>
</PropertyList>
<PointList>
<Point>
<XPos>0</XPos>
<YPos>0</YPos>
<Flags>5</Flags>
</Point>
<Point>
<XPos>20</XPos>
<YPos>-200</YPos>
<Flags>37</Flags>
</Point>
</PointList>
</Curve>
</CurveUsageInfo>
</VolumeDryUsage>
<VolumeWetGameUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
</VolumeWetGameUsage>
<VolumeWetUserUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="UseVolumeDry"/>
</VolumeWetUserUsage>
<LowPassFilterUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</LowPassFilterUsage>
<HighPassFilterUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</HighPassFilterUsage>
<SpreadUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</SpreadUsage>
<FocusUsage>
<CurveUsageInfo Platform="Linked" CurveToUse="None"/>
</FocusUsage>
</CurveUsageInfoList>
</Attenuation>
</Custom>
</Reference>
<Reference Name="Conversion">
<ObjectRef Name="Default Conversion Settings" ID="{6D1B890C-9826-4384-BF07-C15223E9FB56}" WorkUnitID="{A0D30568-FA87-4DF0-A43E-F4971A29081E}"/>
</Reference>
<Reference Name="OutputBus">
<ObjectRef Name="Master Audio Bus" ID="{1514A4D8-1DA6-412A-A17E-75CA0C2149F3}" WorkUnitID="{45985A57-42C5-4344-94DF-D29888A832BF}"/>
</Reference>
</ReferenceList>
<ChildrenList>
<AudioFileSource Name="SushiRollDeath" ID="{7642FF1A-223C-4992-B3D3-D5BEDCA8914C}">
<PropertyList>
<Property Name="FadeOutDuration" Type="Real64" Value="0.473337944219523"/>
<Property Name="OverrideWavLoop" Type="bool" Value="True"/>
</PropertyList>
<Language>SFX</Language>
<AudioFile>SushiRollDeath.wav</AudioFile>
<MediaIDList>
<MediaID ID="484635598"/>
</MediaIDList>
</AudioFileSource>
</ChildrenList>
<ObjectLists/>
<ActiveSourceList>
<ActiveSource Name="SushiRollDeath" ID="{7642FF1A-223C-4992-B3D3-D5BEDCA8914C}" Platform="Linked"/>
</ActiveSourceList>
</Sound>
</ChildrenList>
</Folder>
<Folder Name="Player" ID="{52B7E77D-4858-4CE1-9B51-AD5A1743E651}" ShortID="1007940730">
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