[ATOM-15276] Shader Build Pipeline: Add Shader Supervariant System. #57
+110
−12
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Minor modification to BloomExampleComponent as end-to-end, proof of concept, usage
of the new Supervariant system which deprecates the need of ShaderResourceGroupAssets.
The following PR must go in first:
o3de/o3de#749
Signed-off-by: garrieta garrieta@amazon.com