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GodotPackage
PublicGameTools
PublicSerialization.Godot
PublicGodot-specific JSON converters for Chickensoft.Serialization.Serialization
PublicGodotGame
PublicC# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!chickensoft_site
PublicGodotPackageTemplate
PublicLogicBlocks
PublicHuman-friendly, hierarchical and serializable state machines for games and apps in C#.GodotNodeInterfaces
PublicGoDotTest
PublicCollections
PublicLightweight collections, utilities, and general interface types to help make maintainable code.Platform
PublicGodotEnv
PublicManage Godot versions and addons from the command line on Windows, macOS, and Linux.GodotGameTemplate
Publicsetup-godot
PublicAutoInject
PublicNode-based dependency injection for C# Godot scripts at build-time, including utilities for automatic node-binding, additional lifecycle hooks, and .net-inspired notification callbacks.Introspection
PublicCreate mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.GoDotLog
Public archiveLog
PublicChicken
PublicSaveFileBuilder
PublicCompose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.renovate
PublicPalettePainter
Publiccsharp-language-server
PublicGodotTestDriver
PublicPowerUps
Public archive